Quantcast
Channel: KVR Audio
Viewing all articles
Browse latest Browse all 3204

Effects • Re: Skinning the Free Airwindows Plugins!

$
0
0
Hey Chris, I would love to do this. Any tips on how to start out if my goal is to make Vector GUIs like some of the audiodamage and valhalla stuff, add your algorithms together to make 'new' plugins, and export them for PC and macOS use? I have some object oriented programming experience, but mainly in high level languages like Ruby and Some frameworks like jQuery. No c++ experience, for instance. I greatly appreciate your advice.
I love the look of Valhalla stuff! Sean's got a great vibe, and it's SCALABLE :) I believe iPlug is geared to working with scalable vector graphics, though I could be unclear on the subject.

I can't help with that at ALL. If I could, I'd be doing something like that myself (not for all the plugins, though, just the occasional something)

What I can tell you is that my plugins are EASY to understand without much C++ experience, and are organized in such a way that if you can get any one of them to work, you pretty much have them all. Surge's got an import script going, making it very easy for them to bring new plugins into their FX section as native Surge functionality, and I tweaked a few details just to make it even more seamless for them. It's idiosyncratic code but NOT hard to see how it works: sort of 'C++ as C as ASM all unrolled and stuff'. Look over what's on my Github and see if you can make any sense of it. For instance, look up BitShiftGain, which is really about as simple as you can get. If you can build that, you can build the others :D
So I figured out the GUI stuff in JUCE. I've made some simple plugins with multiple funcitons such as low pass + hi pass + saturation + output knob. I've also gotten a few of your plugins to compile (as individuals). Before I get too involved with using your code to build something fancy or complex, I have some questions are about the licensing.

1. Can I sell plugins I make using your code? Or does it have to be like a donation/Patreon thing?
2. Do I have to offer these new plugins as open source or github? Or can I keep the source my little secret?
3. If I can sell them would you like a cut of sales? If so what percentage feels good to you?
4. Can I secretly use your algorithms, and say a new plugin is super amazing (because it would be with your code lol) but give you a cut on the back end without calling the plugins "airwindows with fancy skins!"

I asked the question about "can I sell them" to ChatGPT and it said I absolutely have to offer them as open source. But just wanted to check with you. It's not necessarily a deal-breaker but it certainly would

Thanks!
Bizarre post here, dude. Particularly question 4. Wtf.

Statistics: Posted by swilow11 — Tue Sep 03, 2024 9:05 pm



Viewing all articles
Browse latest Browse all 3204

Trending Articles