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Effects • Re: The curse of Spectral

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I'm not familiar with the exact noise reduction you're referring to. Soundhack has a drawable threshold line and can capture that threshold, MSpectralDynamics does too. Both can do all types of strange things like turning up frequencies when they drop below the threshold which brings crazy background sounds up and with adjustable attack and decay settings you can make all types of crazy and beautiful sounds from almost any input. I've been a big fan of playing with spectral junk since I first played with cool edit 96. I have bought almost every spectral effect to hit the market. The GRM tools stuff is extra cool too. Spectral warp and evolve (I think) are two of my favorites. Sometimes something simpler like SpecOps is what you want/ need.

Statistics: Posted by Ah_Dziz — Wed Feb 19, 2025 4:04 am



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